loopDelay V4
Defines the delay in milliseconds between each loops.
Accepts
A Number
equal to or greater than 0
Default
0
To change the default value globally, update the engine.defaults
object.
import { engine } from 'animejs';
engine.defaults.loopDelay = 500;
loopDelay code example
import { createTimeline, utils } from 'animejs';
const [ $loops ] = utils.$('.loops');
const tl = createTimeline({
loopDelay: 500,
loop: true,
onLoop: self => $loops.innerHTML = self._currentIteration,
})
.add('.circle', { x: '15rem' })
.add('.triangle', { x: '15rem' }, '-=500')
.add('.square', { x: '15rem' }, '-=500');
<div class="large row">
<div class="medium pyramid">
<div class="triangle"></div>
<div class="square"></div>
<div class="circle"></div>
</div>
<pre class="large log row">
<span class="label">loops</span>
<span class="loops value">0</span>
</pre>
</div>