loop
Defines how many times a timeline repeats.
Accepts
Value | Effect |
---|---|
Number |
The number of loops in the range [0, Infinity] |
Infinity |
Loop indefinitely |
true |
Equivalent to Infinity |
-1 |
Equivalent to Infinity |
Default
0
To change the default value globally, update the engine.defaults
object.
import { engine } from 'animejs';
engine.defaults.loop = true;
loop code example
import { createTimeline, utils } from 'animejs';
const [ $loops ] = utils.$('.loops');
let loops = 0;
const tl = createTimeline({
loop: true,
onLoop: self => $loops.innerHTML = ++loops,
})
.add('.circle', { x: '15rem' })
.add('.triangle', { x: '15rem' }, '-=500')
.add('.square', { x: '15rem' }, '-=500');
<div class="large row">
<div class="medium pyramid">
<div class="triangle"></div>
<div class="square"></div>
<div class="circle"></div>
</div>
<pre class="large log row">
<span class="label">loops</span>
<span class="loops value">0</span>
</pre>
</div>