loopDelay
Defines the delay in milliseconds between loops.
Accepts
A Number
equal to or greater than 0
Default
0
To change the default value globally, update the engine.defaults
object.
import { engine } from 'animejs';
engine.defaults.loopDelay = 500;
loopDelay code example
import { createTimer, utils } from 'animejs';
const [ $loops ] = utils.$('.loops');
const [ $time ] = utils.$('.time');
let loops = 0;
createTimer({
loop: true,
loopDelay: 750,
duration: 250,
onLoop: () => $loops.innerHTML = ++loops,
onUpdate: self => $time.innerHTML = utils.clamp(self.iterationCurrentTime, 0, 250)
});
<div class="large centered row">
<div class="col">
<pre class="large log row">
<span class="label">loops count</span>
<span class="loops value">0</span>
</pre>
</div>
<div class="col">
<pre class="large log row">
<span class="label">iteration time</span>
<span class="time value lcd">0</span>
</pre>
</div>
</div>