loopDelay

Defines the delay in milliseconds between loops.

Accepts

A Number equal to or greater than 0

Default

0

To change the default value globally, update the engine.defaults object.

import { engine } from 'animejs';
engine.defaults.loopDelay = 500;

loopDelay code example

import { createTimer, utils } from 'animejs';

const [ $loops ] = utils.$('.loops');
const [ $time ] = utils.$('.time');

let loops = 0;

createTimer({
  loop: true,
  loopDelay: 750,
  duration: 250,
  onLoop: () => $loops.innerHTML = ++loops,
  onUpdate: self => $time.innerHTML = utils.clamp(self.iterationCurrentTime, 0, 250)
});
<div class="large centered row">
  <div class="col">
    <pre class="large log row">
      <span class="label">loops count</span>
      <span class="loops value">0</span>
    </pre>
  </div>
  <div class="col">
    <pre class="large log row">
      <span class="label">iteration time</span>
      <span class="time value lcd">0</span>
    </pre>
  </div>
</div>