refresh() V4
Re-computes the timeline children animated values defined with a Function based value by updating their from values to their current target values, and their to values to their newly computed values.
Only the animatable properties values are re-calculated, duration
and delay
cannot be refreshed.
Returns
The timeline itself
Can be chained with other timeline methods.
refresh() code example
import { createTimeline, utils } from 'animejs';
const [ $refreshButton ] = utils.$('.refresh');
const tl = createTimeline({
loop: true,
onLoop: self => self.refresh()
})
.add('.circle', { x: () => utils.random(0, 15) + 'rem' }, 0)
.add('.triangle', { x: () => utils.random(0, 15) + 'rem' }, 0)
.add('.square', { x: () => utils.random(0, 15) + 'rem' }, 0);
const refreshTimeline = () => tl.refresh().restart();
$refreshButton.addEventListener('click', refreshTimeline);
<div class="large row">
<div class="medium pyramid">
<div class="triangle"></div>
<div class="square"></div>
<div class="circle"></div>
</div>
</div>
<div class="medium row">
<fieldset class="controls">
<button class="button refresh">Refresh & Restart</button>
</fieldset>
</div>